1 Hollow in the Grand Archives - Near the top of the area, at the staircase just before the final Outrider Knight. 100 50.0 Rare drop from the Flamberge-wielding Thralls in the Undead Settlement and the Cathedral of the Deep. As I mentioned above, most weapon arts reset your poise health to full, but not all. There's a video about the weapon art's damage but in short: Flamberge wasn't meant to have stance as a weapon art, it was meant to have stomp, but fromsoft changed it for some reason and the damage of the stomp version was kept. N/A 0 - I decided to use Greatswords for this character, but I don't exactly know what's good from Early to Late and to actually last all the way to NG+3 for the Platinum. Same as one-handed attacks performed on left-hand. **** the claymore boys, make way for the 80 dex Hodrick's Son! Otherwise the moveset is mediokre and sadly no thrust attacks :(. 2 Hollows located in the Undead settlement - One just before the stone bridge near the 3 firebomb throwing enemies and Cliff Underside Bonfire. Note that this information is all measured in 60 frames per second (FPS). While this testing isn't 100% accurate, it is a very good indicator of the ranges of each attack. Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. 300 Flamberge - Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). 14 When an items durability is low, a message will come up saying "Weapon At Risk!" 1 Availability 2 Characteristics 3 Moveset 4 Upgrades 5 Gallery 6 Trivia Sold by Shiva of the East for 10,000 souls. It is also important to note that while this is not the frame data for attack speed and recovery, those values are fairly similar to the ones listed. - - But the weapon art's broken danage makes this REALLY fun to use. Inflicts Bleed build-up. Skill The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 3 Hollows at the Cathedral of the Deep - One is on the first roof that you make it to just before the archers with fire arrows below. All weapons have motion values assigned to each attack, which are modifiers to AR that are associated with the attack being used. 0 7.26: infinite trades vs small weapons 2h R1, 13.89: infinite trades vs small weapons 2h WDR1, 39.72: infinite trades vs all small weapons WA, 42.04: single trade vs GS 2h WDR1 (single trade vs small weapons 2h R1 with 2h running and rolling attacks), (If your name is not on THIS list, please do not post videos here. Claymore does more dmg but the flamberge inflicts bleed. Took me forever to get but it was worth it! Uncommonly dropped by Serpent Mages in Sen's Fortress. Stability: How well the player keeps stance after being hitAttack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St). at this point the weapon does not perform at it's best.Weight: How much the item weights when equipped. 35 Despite having an average moveset, the Flamberge excels in its raw damage, while also being the only greatsword to inflict bleed and dealing purely Slash damage (with exception of the Stance strong attack, which deals Thrust damage). I found it first time going for the clreic armor set by the grave i was so happy i remeber taking 3 hours to get this one time. Excuse me for being a simpleton, but I’m slightly confused about how many points I should invest into strength and dex before reaching the cap. 70 Attribute bonus this thing not only is better than claymore at like EVERYTHING literally (damage, scaling, range and moveset), but it also looks like a small, dark zweihander, which makes the claymore fanboys go back to the graves they came from hahahahah! This weapon with crystal infusion at 20 strength 20 dex and 40 int outclasses the Moonlight great sword+5 by quite a bit. This beast with carthus rouge not only looks sick, it ****s up everything vulnerable to bleed. If you play on console at 30 FPS, the displayed values will be halved. With an Item Discovery of 109 it took me 64 tries and about 2 hours of farming the Hollow Slave near the Cliff Underside bonfire.Needless to say, buff Item Discovery if you can. Flamberge is a Weapon in Dark Souls and Dark Souls Remastered. Fastest method is to equip all Item Discovery gear possible and farm the Thrall near the Cliff Underside, just behind the area where the bonfire is, then dropping back down to the bonfire and repeat the process. D I just used it on someone wearing mainly light armour and did 1050 damage to them. If you don't want to farm it I understand but if you do take the time to farm it you won't regret it. The blade, resembling flame, was crafted to mutilate flesh and induce bleeding. Guard absorption D weapon art R2 on this thing does disgusting damage compared to claymore and other GSs. aune. Gonna see if I can wrap it around a faith/Dex build. This raw damage does have the penalty of a very poor scaling, but it is still very good, and its minimal requirements to wield it properly might make it an attractive choice for any player. It also does DOUBLE damage when using the forward thrust weapon art as long as you have FP. though i prefer claymore, this thing absolutely shreds things with low bleed def, it was especially good against friede, 9/10, would recommend. The poise required for Greatswords to avoid being staggered by certain attacks is as follows: Rare (approx 5%) drop from Flamberge-wielding. 0 If you wish to post videos, please click the link and apply in the thread), Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. sp, or Shield Pokes, are a unit of measurable distance to determine the range of a weapon. N/A Note: Weapons reinforced with regular Titanite are listed at+0,+3,+6, and+10 as those reinforcement increments represent the base damage of the weapon and the top tier of each multiplayer range.